WTF-Adventure/server/js/game/entity/character/player/containers/slot.js
import Items from '../../../../../util/items.js';
export default class Slot {
constructor(index) {
this.index = index;
this.id = -1;
this.count = -1;
this.ability = -1;
this.abilityLevel = -1;
this.name = null;
}
loadSlot(id, count, ability, abilityLevel) {
this.id = parseInt(id, 10);
this.count = parseInt(count, 10);
this.ability = parseInt(ability, 10);
this.abilityLevel = parseInt(abilityLevel, 10);
this.name = Items.idToString(this.id);
this.edible = Items.isEdible(this.id);
this.equippable = Items.isEquippable(this.name);
this.verify();
}
empty() {
this.id = -1;
this.count = -1;
this.ability = -1;
this.abilityLevel = -1;
this.name = null;
}
increment(amount) {
this.count += parseInt(amount, 10);
this.verify();
}
decrement(amount) {
this.count -= parseInt(amount, 10);
this.verify();
}
verify() {
if (isNaN(this.count)) {
this.count = 1;
}
}
getData() {
return {
index: this.index,
name: this.name,
count: this.count,
ability: this.ability,
abilityLevel: this.abilityLevel,
};
}
}