import Chest from 'WTF-Adventure/WTF-Adventure/server/js/game/entity/objects/chest.js'
Chest
Extends:
Constructor Summary
Public Constructor | ||
public |
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Member Summary
Public Members | ||
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items: *[] |
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openCallback: * |
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Method Summary
Public Methods | ||
public |
getItem(): * |
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onOpen(callback: *) |
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onRespawn(callback: *) |
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public |
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respawn() |
Inherited Summary
From class Entity | ||
public |
combat: * |
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public |
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id: * |
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instance: * |
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oldX: * |
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oldY: * |
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recentGroups: *[] |
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public |
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type: * |
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x: * |
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y: * |
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drop(item: *): * |
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getCombat(): * |
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getCoordDistance(toX: *, toY: *): * |
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getDistance(entity: *): * |
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getState(): {"type": *, "id": *, "string": *, "name": *, "label": *, "x": *, "y": *} |
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public |
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isAdjacent(entity: *): * |
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isItem(): * |
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isMob(): * |
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isNPC(): * |
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isNear(entity: *, distance: *): * |
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isNonDiagonal(entity: *): * |
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isPlayer(): * |
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onSetPosition(callback: *) |
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public |
setPosition(x: *, y: *) |
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public |
talk() |
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public |
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