import Trade from 'WTF-Adventure/WTF-Adventure/server/js/game/entity/character/player/trade.js'
Trade
We maintain a trade instance for every player, and we trigger it whenever the trading is started and/or requested.
Constructor Summary
Public Constructor | ||
public |
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Member Summary
Public Members | ||
public |
oPlayer: * |
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public |
oPlayerItems: *[] |
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public |
player: * |
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public |
playerItems: *[] |
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public |
requestee: * |
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public |
state: * |
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public |
subState: * |
Method Summary
Public Methods | ||
public |
accept() |
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public |
decline() |
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public |
finalize() |
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public |
getRequestee(): * |
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public |
isStarted(): * |
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public |
request(oPlayer: *) |
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public |
select(slot: *) |
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public |
start() |
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public |
stop() |