import Enchant from 'WTF-Adventure/WTF-Adventure/server/js/game/entity/character/player/enchant/enchant.js'
Enchant
Tier 1 - Damage/Armour boost (1-5%) Tier 2 - Damage boost (1-10% & 10% for special ability or special ability level up) Tier 3 - Damage boost (1-15% & 15% for special ability or special ability level up) Tier 4 - Damage boost (1-20% & 20% for special ability or special ability level up) Tier 5 - Damage boost (1-40% & 25% for special ability or special ability level up)
Constructor Summary
Public Constructor | ||
public |
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Member Summary
Public Members | ||
public |
player: * |
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public |
selectedItem: * |
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public |
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Method Summary
Public Methods | ||
public |
add(type: *, item: *) |
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public |
convert(shard: *) |
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public |
enchant() |
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public |
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public |
hasAbility(item: *): * |
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public |
remove(type: *) |
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public |
verify(): * |
Public Constructors
public constructor() source
Public Members
public player: * source
public selectedItem: * source
public selectedShards: * source
Public Methods
public add(type: *, item: *) source
Params:
Name | Type | Attribute | Description |
type | * | ||
item | * |
public convert(shard: *) source
Params:
Name | Type | Attribute | Description |
shard | * |
public enchant() source
public generateAbility() source
public remove(type: *) source
Params:
Name | Type | Attribute | Description |
type | * |